AUTHOR - noethis
The Last Ore Chasm is my first map for C&C 3 and coincidentally my first map using World Builder. The last RTS map I created was back in the original Red Alert days, so it's been awhile. The theme of the map is inspired by the last mission of the GDI SP scenario and is thus a Red Zone chock full of ore chasmy goodness. As far as the gameplay goes, I directly opposed the direction that most of the official maps took. Rather than open everything up and allow for "limitless possibilities" (as the WB manual suggests) I chose to tighten everything up and create a few key chokepoints to govern gameplay. Hopefully this will quash the rabid tank rushing strat that is so prevalent.
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